Tuesday, August 14, 2012

3Delight for Maya | IBL

Hace unos dias me preguntaron como se usa el IBL con 3Delight. Asi que vamos a hacer un ejercicio rápido. Este es el link para la escena: https://docs.google.com/open?id=0B3HCwjjdp4w7TC1yODJ4Y2lZSTQ

Y el resultado será algo asi:


Wednesday, August 8, 2012

Realflow RenderKit 2

You probably know the RenderKit. You may also know it is a good product that can be found here: http://www.realflow.com/rf_renderkit.php

Well, sometimes I have to deal with realflow's bin sequences to render them and the last thing I want is to mess with NextLimit's scripts to make them work - Why? you may wonder...

rfrkRmsExecShelfCmd rfm rfrkRmsCreateMesher2;

// Error: Plug-in, "RenderMan_for_Maya.so", was not found on MAYA_PLUG_IN_PATH. // 
rfrkRmsExecShelfCmd rfm rfrkRmsUpdateVpMesh;
// Error: Plug-in, "RenderMan_for_Maya.so", was not found on MAYA_PLUG_IN_PATH. // 
rfrkRmsExecShelfCmd rfm rfrkRmsCreateParticler2;
// Error: Plug-in, "RenderMan_for_Maya.so", was not found on MAYA_PLUG_IN_PATH. // 
rfrkRmsExecShelfCmd rfm rfrkRmsCreateCloud2;
// Error: Plug-in, "RenderMan_for_Maya.so", was not found on MAYA_PLUG_IN_PATH. // 
rfrkRmsExecShelfCmd rfm rfrkRmsAssignDisplacement;
// Error: Plug-in, "RenderMan_for_Maya.so", was not found on MAYA_PLUG_IN_PATH. // 
rfrkRmsExecShelfCmd rat rfrkRmsCreateMesher2RAT;
// Error: You need to load the mtor plug-in before using this RF RenderKit toolbar button. // 
rfrkRmsExecShelfCmd rat rfrkRmsCreateParticler2RAT;
// Error: You need to load the mtor plug-in before using this RF RenderKit toolbar button. // 


I would like that everyone reading this could experience a little bit of my frustration right now. 

Should I post the final mutilated script for others having this problem? Maybe. Maybe I should just shut the fuck up and avoid particle sequences like the plague and demand meshes instead. 

"Just load the damn plug-in!", right? NO. I'm rendering with 3delight.