Tuesday, January 24, 2012

3Delight for Maya | Partículas

Este es lo mismo que tengo en el otro tutorial que anda por allí, solo en español ;)

Bueno, la escena la pueden descargar de aqui  es básicamente una esfera en movimiento, que ademas esta emitiendo particulas. El emitter type es surface y en el tab texture emission attributes, el checkbox de inherit color esta activo. Aqui mismo esta conectada la rampa de color de la esfera y finalmente, particleShape1 tiene opacityPP y rgbPP activos tambien.

 

Monday, January 23, 2012

3Delight for Maya | Subsurface Scattering

You want some subsurface scattering using mental ray shaders but rendering with 3delight? Sure, no problem:


Thursday, January 19, 2012

The Pirate Bay

INTERNETS, 18th of January 2012. 
PRESS RELEASE, FOR IMMEDIATE RELEASE. 

Over a century ago Thomas Edison got the patent for a device which would "do for the eye what the phonograph does for the ear". He called it the Kinetoscope. He was not only amongst the first to record video, he was also the first person to own the copyright to a motion picture. 

Because of Edisons patents for the motion pictures it was close to financially impossible to create motion pictures in the North american east coast. The movie studios therefor relocated to California, and founded what we today call Hollywood. The reason was mostly because there was no patent. There was also no copyright to speak of, so the studios could copy old stories and make movies out of them - like Fantasia, one of Disneys biggest hits ever.

So, the whole basis of this industry, that today is screaming about losing control over immaterial rights, is that they circumvented immaterial rights. They copied (or put in their terminology: "stole") other peoples creative works, without paying for it. They did it in order to make a huge profit. Today, they're all successful and most of the studios are on the Fortune 500 list of the richest companies in the world. Congratulations - it's all based on being able to re-use other peoples creative works. And today they hold the rights to what other people create. If you want to get something released, you have to abide to their rules.

The ones they created after circumventing other peoples rules. The reason they are always complainting about "pirates" today is simple. We've done what they did. We circumvented the rules they created and created our own. We crushed their monopoly by giving people something more efficient. We allow people to have direct communication between eachother, circumventing the profitable middle man, that in some cases take over 107% of the profits (yes, you pay to work for them). It's all based on the fact that we're competition. 
We've proven that their existance in their current form is no longer needed. We're just better than they are.

And the funny part is that our rules are very similar to the founding ideas of the USA. We fight for freedom of speech. We see all people as equal. We believe that the public, not the elite, should rule the nation. We believe that laws should be created to serve the public, not the rich corporations.

The Pirate Bay is truly an international community. The team is spread all over the globe - but we've stayed out of the USA. We have Swedish roots and a swedish friend said this:
The word SOPA means "trash" in Swedish. The word PIPA means "a pipe" in Swedish. This is of course not a coincidence. They want to make the internet inte a one way pipe, with them at the top, shoving trash through the pipe down to the rest of us obedient consumers.
The public opinion on this matter is clear. Ask anyone on the street and you'll learn that noone wants to be fed with trash. Why the US government want the american people to be fed with trash is beyond our imagination but we hope that you will stop them, before we all drown.

SOPA can't do anything to stop TPB. Worst case we'll change top level domain from our current .org to one of the hundreds of other names that we already also use. In countries where TPB is blocked, China and Saudi Arabia springs to mind, they block hundreds of our domain names. And did it work? Not really. To fix the "problem of piracy" one should go to the source of the problem. The entertainment industry say they're creating "culture" but what they really do is stuff like selling overpriced plushy dolls and making 11 year old girls become anorexic. Either from working in the factories that creates the dolls for basically no salary or by watching movies and tv shows that make them think that they're fat.

In the great Sid Meiers computer game Civilization you can build Wonders of the world. One of the most powerful ones is Hollywood. With that you control all culture and media in the world. Rupert Murdoch was happy with MySpace and had no problems with their own piracy until it failed. Now he's complainting that Google is the biggest source of piracy in the world - because he's jealous. He wants to retain his mind control over people and clearly you'd get a more honest view of things on Wikipedia and Google than on Fox News.

Some facts (years, dates) are probably wrong in this press release. The reason is that we can't access this information when Wikipedia is blacked out. Because of pressure from our failing competitors. We're sorry for that.

THE PIRATE BAY, (K)2012

Tuesday, January 17, 2012

Build GCC 4.1.2 | Ubuntu 10.0.4

So, the stuff I forgot to backup before reinstalling my system (and switching from opensuse to ubuntu) is now evident :)

I need to compile some plugins using gcc 4.1.2 and that means a lot of deb packages to install. Then, when trying to build gcc (make -j 2 bootstrap) there was a recurrent error with makeinfo version.

Long story short: There's a bug which is finally solved here -> http://docwiki.gumstix.org/index.php?title=Buildroot#Makeinfo_.22Missing.22 and now everything is working again!

I'm using ubuntu 10.0.4 (Lucid Lynx) and makeinfo 4.13

edit - Oct 18 2012: Fixed the link to the new site. Also, probably you want to make sure texinfo is installed. If you get the stubs-32.h error while trying to build according to Autodesk Maya Linux Compiler Requirements, you can disable  using --disable-multilib or adding libc6-dev.i686 (Thanks to http://www.gccupc.org/gcc-upc-faq/article/compiler_build_fails_with_fatal_error_gnu_stubs_32.h_no_such_file_or_directory.html).

And just in case that the links above doesn't work anymore, you can get rid of the makeinfo bug editing Makefile in gcc-build and replacing "missing makeinfo" path with "/usr/bin/makeinfo".

Well, that's all for now. Don't forget to check the linux beta/demo of Miarmy!