Monday, June 28, 2010

Wednesday, June 16, 2010


Soy gran fan del trabajo que ha hecho /*jupiter jazz*/ con 3delight. Y hoy estan integrando un elemento mas: Nuke.

Un flujo mas o menos normal de trabajo consiste en hacer bake de occlusion o difuso y asignarlos a geometria exportada de maya como fbx en nuke y renderear directo al compuesto (usando scanline render).

Con AtomKraft es posible eliminar la parte de baking a texturas porque estaria rendereandose con 3delight directamente al compuesto dentro de nuke!

Friday, June 11, 2010

free VFX tracking markers!!

No tracking markers makes little bunny sad.

HOw many times have you heard about bad tracking markers in a shot? Or maybe non tracking markers at all? These shots can be hard to track and solve :(

Well, this may be of your interest:

Now you can place points just where you need them! Download the image, cut along the dotted line and paste the markers in the zones where your favourite application can see it!

IF that's not enough fun for you, you can download the cat pawns pattern for your tracking markers! Cut'em, Paint'em and Paste'em where you need'em! No more sad tracking applications trying to find where the fuc*k the points are! It's super effective!


supes may have a different opinion tho :p


Check this out (thanks to Peter Shipkov).

"SOuP is a set of plug-ins that extend the procedural (and other) capabilities of Maya.
As you probably know Maya needs more (sophisticated) "live" data generators and modifiers that operate on components lists, objects groups and point attributes. This imposes a lot of limitations when doing more involving things like complex effects, advanced characters and actually quite often geometry manipulations."