CG Sparks from the trained monkeys
Wednesday, July 3, 2013
3Delight for Maya | Bake texture - english
In order to
'bake'
occlusion
or
diffuse environment
data to a texture, we just have to connect these values through a
"dummy"
node where
"bake()"
is executed and the best way to do it is using a
renderman code node
...
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preview 3dfs 4.0
preview 3dfs 4.0
from
gregory ducatel
on
Vimeo
.
I'm not familiar with Softimage but may give you an idea of what's coming :)
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